To dictate what the map can/should do, regardless of its contents, it needs some guidance!
It provides options that can be categorized into three main parts:
Initial positioning Defines the location of the map when it is first loaded
Permanent rules Defines restrictions that last throughout the map's lifetime
Defines methods that are called on specific map events
One part of MapOptions responsibilities is to define how the map should be positioned when first loaded. There's two ways to do this (that are incompatible):
center & zoom
Defines the center coordinates of the map and a zoom level
bounds
Defines an area with two/four coordinates that the viewport should fit to
It is possible to also set the map's rotation in degrees, if you don't want it North (0°) facing initially.
One part of MapOptions responsibilities is to define the restrictions and limitations of the map and what users can/cannot do with it.
You should check , but these are recommended for most maps:
maxZoom (and minZoom)
Limits how far the map can be zoomed by the user, to avoid showing empty tiles
maxBounds
Limits how far the map can be moved by the user to a coordinate-based boundary
interactiveFlags - see
Instead of maxZoom (or in addition to), consider setting maxNativeZoom per TileLayer instead, to allow tiles to scale (and lose quality) on the final zoom level, instead of setting a hard limit.
When changes happen to FlutterMap's internal state, such as a change to the current position or zoom, it emits an event, some of which can be handled through callbacks, others of which can be handled through listening to a Stream.
If building a custom layer (), consider using FlutterMapState directly instead.
MapControllerIf you are doing any of the following, setup a MapController, and listen to its mapEventStream instead:
Capturing more than a couple of events & using the event's payload/data
Needing the events in a single Stream
Handling events that aren't available in the callbacks below ()
MapOptionsThe following callbacks are available:
onTap
onLongPress
onPositionChanged
keepAlive
If FlutterMap is located inside a PageView, ListView or another complex lazy layout, set this true to prevent the map from resetting to the on rebuild
onPointerDown/onPointerUp/onPointerHover/onPointerCancelonMapReady
Primarily used for a MapController's
onMapEvent (does not expose event data)
Prefer