Controller
The mapController
property takes a MapController
, and whilst it is optional, it is strongly recommended for any map other than the most basic. It allows you to programmatically interact with the map, such as panning, zooming and rotating.
Initialisation
To use a MapController
, it must initialised and then passed to the FlutterMap
. This attaches them until the widget is destroyed/disposed.
Usage In initState()
initState()
It is a fairly common requirement to need to use the MapController
before the map has been built, or to initialise a listener for one of it's streams inside the initState()
StatefulWidget
method. Unfortunately, this is not possible, as the map must be built for the controller to be attached.
Recommended Usage
Luckily, Flutter provides methods to wait until the first frame has been built, which usually means the FlutterMap
widget will have been built (see exception circumstances below). This makes it trivially easy to implement the desired behaviour.
Alternative Usage
For simplicity and readability, it is not recommended to use this method unless needed in your situation, although there should be little technical difference.
In some cases, the FlutterMap
widget may not have been built on the first frame - for example when using a FutureBuilder
around the map.
Available Methods
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