Programmatic Control
Last updated
Last updated
© flutter_map Authors & Maintainers
There's two ways to interact with the map - that is to control it, as well as receive data from it - and it's current viewport, aka. 'camera'.
The first way is through user interaction, where they perform gestures (such as drags/pans), and the map reacts automatically to those gestures to change the camera view of the map.
These are usually restricted by . It is possible to disable all input, either by disabling all gestures, or by wrapping the map with something like IgnorePointer
.
When using programmatic means, there's two methods to most things, dependent on whether the context is within a FlutterMap
(ie. usually a layer) or not.
If within FlutterMap
's context, the methods usually cause automatic rebuilding. As well as the pages below, also see .